Polar Bear RIG XGEN CORE 3D model
High Detailed Photorealistic Polar Bear FULLY RIGGED, UVunwrapped , made with Maya. Xgen (CORE) for grooming – no plugins needed.This model has a clean geometry based on loops and ‘only’ quads. It is FULLY RIGGED and comes with Maya settings for Arnold renderer.
(Ready to render exactly as you see above)
– eyes, corneas, gum, teeth and tongue are modeled separately.
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High resolution textures
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Measurement units: centimeters
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Formats included:
-Maya 2023-
PolarBearRig_maya2023.ma – RIG file (maya 2023 ascii)
PolarBear_maya2023Ref.ma – base file reference (maya 2023 ascii)
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Polycount (quads):
body (fur nodes attached): 33856
eyeballs/corneas: 224
gum/teeth: 4170
tongue: 204
background plane: 100
RIG NOTES:
The rig is completely flexible and has smart Ctrls, for good deformations.
Below are some features of the rig:
Right Click Menu
Mirror pose for selected Ctrl
Space Switching
IKFK Controller
Auto Clavicle
Global Scale
Stretch Arm/Leg
Elbow/Knee Pin
Bendy Arm/Leg
FootRoll with options IK+FK Spine with smart Controller
Squeeze+Squash Spine
Colored Ctrls
Facial features
Body jiggles
and more
Rig Demo: https://youtu.be/QBdIVyAuTng
Including the following blendshapes (as per preview wireframe images)
-open mouth
-grin
-eye closed
XGEN NOTES:
Xgen (core) has been used for the grooming. If needed each description can be easily translated to Xgen Interactive Spline (IGS) just by a click.
I added a BakedGroomManager modifier to speed up the rendering. To edit the descriptions just uncheck the modifier and proceed normally.
NO POSTWORK ON THESE RENDERS (ARNOLD)
High Detailed Photorealistic Polar Bear FULLY RIGGED, UVunwrapped , made with Maya. Xgen (CORE) for grooming – no plugins needed.This model has a clean geometry based on loops and ‘only’ quads. It is FULLY RIGGED and comes with Maya settings for Arnold renderer.
(Ready to render exactly as you see above)
– eyes, corneas, gum, teeth and tongue are modeled separately.
——————–
High resolution textures
———————–
Measurement units: centimeters
————————-
Formats included:
-Maya 2023-
PolarBearRig_maya2023.ma – RIG file (maya 2023 ascii)
PolarBear_maya2023Ref.ma – base file reference (maya 2023 ascii)
———————-
Polycount (quads):
body (fur nodes attached): 33856
eyeballs/corneas: 224
gum/teeth: 4170
tongue: 204
background plane: 100
RIG NOTES:
The rig is completely flexible and has smart Ctrls, for good deformations.
Below are some features of the rig:
Right Click Menu
Mirror pose for selected Ctrl
Space Switching
IKFK Controller
Auto Clavicle
Global Scale
Stretch Arm/Leg
Elbow/Knee Pin
Bendy Arm/Leg
FootRoll with options IK+FK Spine with smart Controller
Squeeze+Squash Spine
Colored Ctrls
Facial features
Body jiggles
and more
Rig Demo: https://youtu.be/QBdIVyAuTng
Including the following blendshapes (as per preview wireframe images)
-open mouth
-grin
-eye closed
XGEN NOTES:
Xgen (core) has been used for the grooming. If needed each description can be easily translated to Xgen Interactive Spline (IGS) just by a click.
I added a BakedGroomManager modifier to speed up the rendering. To edit the descriptions just uncheck the modifier and proceed normally.
NO POSTWORK ON THESE RENDERS (ARNOLD)
3D Model formats
Format limitations
- Autodesk Maya 2023.3 (.ma, .mb)1.47 GBVersion: 2023.3Renderer: Arnold
- JPG (.jpg)1.47 GB
- EXR (.exr)1.47 GB
- PNG (.png)1.47 GB