“Bengal Tiger ANIMATED Yeti 3D model” has been added to your cart.

Bengal Tiger ANIMATED Yeti 3D model


$999.00

High Detailed Photorealistic Bengal Tiger; UVunwrapped and smoothable, made with Maya. YETI (Yeti v4.2.10) for grooming.

This model has a clean geometry based on loops and ‘only’ quads. It is FULLY RIGGED and ANIMATED, it comes with Maya settings for Arnold renderer.

(Ready to render exactly as you see above)

– eyes, corneas, gum, teeth, tongue and claws are modeled separately.

The model is provided in the standard rigging pose. The pose of the preview images is included as well.

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High resolution textures:

color map 4k (PNG)

displacement map 8k (EXR 32bit)

———————–

Measurement units: centimeters

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Formats included:

-Maya 2023-

BengalTigerRIG_yeti_Maya2023 – default RIG (maya 2023 ascii)

BengalTigerSigPose_yeti_Maya2023.ma – roaring pose (maya 2023 ascii)

runRef.ma – run animation – loop – (reference to the main rig) – 22 frames (maya 2023 ascii)

walkRef.ma – walk/roar/blink animation – loop- (reference to the main rig) – 75 frames (maya 2023 ascii)

-hairCurves.ma – exported hair guides to be used with different grooming plugin (maya 2023 ascii)

-FBX

hairCurves.fbx – exported hair guides to be used with different grooming plugin

———————-

Two mesh resolutions included:

Polycount (quads):

lowpoly tiger: 7656

highpoly tiger (fur nodes attached): 30594

eyeballs/corneas: 224

gum/teeth: 6144

tongue: 572

claws: 3420

background plane: 1

RIG NOTES:

The rig is completely flexible and has smart Ctrls, for good deformations.

Below are some features of the rig:

Right Click Menu

Mirror pose for selected Ctrl

Space Switching

IKFK Controller

Auto Clavicle

Global Scale

Stretch Arm/Leg

Elbow/Knee Pin

Bendy Arm/Leg

FootRoll with options IK+FK Spine with smart Controller

Squeeze+Squash Spine

Jiggles to control deformations

Colored Ctrls.

BlendShapes included:

-roar

-individual eyes blink

TWO ANIMATION INCLUDED:

-runRef.ma – run animation – loop – (reference to the main rig) – 22 frames (maya 2023 ascii)

-walkRef.ma – walk/roar/blink animation – loop- (reference to the main rig) – 75 frames (maya 2023 ascii)

Walk Cycle: https://www.youtube.com/watch?v=Eanv0elzChQ

Run Cycle: https://youtu.be/YvskX9rhJ-E

Turntable: https://youtu.be/_RNdcm6CLyQ

YETI NOTES:

YETI (Yeti v4.2.10) has been used for the grooming.

ARNOLD NOTES:

The actual rendering settings (AA=6) are for a medium quality output (preview images shown above). To get better quality images you can increase the Arnold settings up to your machine limit.

———————–

NO POSTWORK ON THESE RENDERS (ARNOLD)


High Detailed Photorealistic Bengal Tiger; UVunwrapped and smoothable, made with Maya. YETI (Yeti v4.2.10) for grooming.

This model has a clean geometry based on loops and ‘only’ quads. It is FULLY RIGGED and ANIMATED, it comes with Maya settings for Arnold renderer.

(Ready to render exactly as you see above)

– eyes, corneas, gum, teeth, tongue and claws are modeled separately.

The model is provided in the standard rigging pose. The pose of the preview images is included as well.

——————–

High resolution textures:

color map 4k (PNG)

displacement map 8k (EXR 32bit)

———————–

Measurement units: centimeters

————————-

Formats included:

-Maya 2023-

BengalTigerRIG_yeti_Maya2023 – default RIG (maya 2023 ascii)

BengalTigerSigPose_yeti_Maya2023.ma – roaring pose (maya 2023 ascii)

runRef.ma – run animation – loop – (reference to the main rig) – 22 frames (maya 2023 ascii)

walkRef.ma – walk/roar/blink animation – loop- (reference to the main rig) – 75 frames (maya 2023 ascii)

-hairCurves.ma – exported hair guides to be used with different grooming plugin (maya 2023 ascii)

-FBX

hairCurves.fbx – exported hair guides to be used with different grooming plugin

———————-

Two mesh resolutions included:

Polycount (quads):

lowpoly tiger: 7656

highpoly tiger (fur nodes attached): 30594

eyeballs/corneas: 224

gum/teeth: 6144

tongue: 572

claws: 3420

background plane: 1

RIG NOTES:

The rig is completely flexible and has smart Ctrls, for good deformations.

Below are some features of the rig:

Right Click Menu

Mirror pose for selected Ctrl

Space Switching

IKFK Controller

Auto Clavicle

Global Scale

Stretch Arm/Leg

Elbow/Knee Pin

Bendy Arm/Leg

FootRoll with options IK+FK Spine with smart Controller

Squeeze+Squash Spine

Jiggles to control deformations

Colored Ctrls.

BlendShapes included:

-roar

-individual eyes blink

TWO ANIMATION INCLUDED:

-runRef.ma – run animation – loop – (reference to the main rig) – 22 frames (maya 2023 ascii)

-walkRef.ma – walk/roar/blink animation – loop- (reference to the main rig) – 75 frames (maya 2023 ascii)

Walk Cycle: https://www.youtube.com/watch?v=Eanv0elzChQ

Run Cycle: https://youtu.be/YvskX9rhJ-E

Turntable: https://youtu.be/_RNdcm6CLyQ

YETI NOTES:

YETI (Yeti v4.2.10) has been used for the grooming.

ARNOLD NOTES:

The actual rendering settings (AA=6) are for a medium quality output (preview images shown above). To get better quality images you can increase the Arnold settings up to your machine limit.

———————–

NO POSTWORK ON THESE RENDERS (ARNOLD)

3D Model formats

Format limitations
Native
  • Autodesk Maya 20233 (.ma, .mb)334 MBVersion: 20233Renderer: Arnold
Exchange
  • Autodesk FBX (.fbx)334 MB
  • JPG (.jpg)334 MB
  • PNG (.png)334 MB
  • EXR (.exr)334 MB