“Blue Whale 3D model” has been added to your cart.

Blue Whale 3D model


$999.00

Anatomically correct Blue Whale

UVunwrapped and smoothable, made with Maya.

This model has a clean geometry based on loops and ‘only’ quads. It comes with Maya settings for Arnold renderer.

(Ready to render exactly as you see above)

– eyes, teeth and tongue are modeled separately.

Turntable: https://youtu.be/UJheYidIZUk

BlendShapes: https://youtu.be/-iSMWwf1AQ0

——————–

BlendShapes included:

– Expanded throat

– Open mouth

——————–

-3 High resolution textures:

-the main color map is 4k

-the displacement map and normal maps are 8k (.exr and .tif 32bit)

———————–

Measurement units: meters

————————-

Formats included:

-Maya 2020-

BlueWhale_Maya2020.ma – default maya scene (maya 2020 ascii)

teethCurves_maya2020.ma – teeth curves (maya 2020 ascii)

teethCurves_alembic.abc – teeth curves (alembic)

-FBX-

BlueWhaleFBX – fbx

teethCurves_alembic.abc – teeth curves (alembic)

-Zbrush-

BlueWhale_Zbrush2020 – Zbrush 2020 project

BlueWhale_ZTL – ztl tool

———————–

Mesh resolution – Polycount (quads):

main whale mesh: 5826

eyeballs: 1792

tongue: 160

*teeth: 88896

The curves used to create teeth have been included in both maya and alembic.

NO POSTWORK ON THESE RENDERS (ARNOLD)


Anatomically correct Blue Whale

UVunwrapped and smoothable, made with Maya.

This model has a clean geometry based on loops and ‘only’ quads. It comes with Maya settings for Arnold renderer.

(Ready to render exactly as you see above)

– eyes, teeth and tongue are modeled separately.

Turntable: https://youtu.be/UJheYidIZUk

BlendShapes: https://youtu.be/-iSMWwf1AQ0

——————–

BlendShapes included:

– Expanded throat

– Open mouth

——————–

-3 High resolution textures:

-the main color map is 4k

-the displacement map and normal maps are 8k (.exr and .tif 32bit)

———————–

Measurement units: meters

————————-

Formats included:

-Maya 2020-

BlueWhale_Maya2020.ma – default maya scene (maya 2020 ascii)

teethCurves_maya2020.ma – teeth curves (maya 2020 ascii)

teethCurves_alembic.abc – teeth curves (alembic)

-FBX-

BlueWhaleFBX – fbx

teethCurves_alembic.abc – teeth curves (alembic)

-Zbrush-

BlueWhale_Zbrush2020 – Zbrush 2020 project

BlueWhale_ZTL – ztl tool

———————–

Mesh resolution – Polycount (quads):

main whale mesh: 5826

eyeballs: 1792

tongue: 160

*teeth: 88896

The curves used to create teeth have been included in both maya and alembic.

NO POSTWORK ON THESE RENDERS (ARNOLD)

3D Model formats

Format limitations
Native
  • Autodesk Maya 2020.2 (.ma, .mb)114 MBVersion: 2020.2Renderer: Arnold
Exchange
  • Alembic (.abc) (2 files)227 MB
  • EXR (.exr) (2 files)227 MB
  • PNG (.png) (2 files)227 MB
  • Autodesk FBX (.fbx)112 MB
  • Zbrush (.ztl, .zbp)457 MB