“Bengal Tiger Animated Xgen core 3D model” has been added to your cart.

Bengal Tiger Animated Xgen core 3D model


$999.00

High Detailed Photorealistic Bengal Tiger; UVunwrapped and smoothable, made with Maya. Xgen (CORE) for grooming.

This model has a clean geometry based on loops and ‘only’ quads. It is FULLY RIGGED AND ANIMATED, and comes with Maya settings for Arnold renderer.

(Ready to render exactly as you see above)

– eyes, corneas, gum, teeth, tongue and claws are modeled separately.

The model is provided in the standard rigging pose. The pose of the preview images is included as well.

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High resolution textures:

color and displacement maps are 8k (.tga and .exr formats)

———————–

Measurement units: centimeters

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Formats included:

-Maya 2023-

BengalTigerRIG_xgen_Maya2023.ma – default RIG – UNREAL ENGINE COMPATIBLE – (maya 2023 ascii)

-Maya 2020-

BengalTigerRIG_Xgen.ma – default RIG (maya 2020 ascii)

WalkRoaringAnimation_Xgen.ma – walk+roar animation file (maya 2020 ascii)

RunAnimation_Xgen.ma – run animation file (maya 2020 ascii)

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Two mesh resolutions included:

Polycount (quads):

lowpoly tiger: 7656

highpoly tiger (fur nodes attached): 30594

eyeballs/corneas: 224

gum/teeth: 6144

tongue: 572

claws: 3420

background plane: 1

RIG & ANIMATION NOTES:

The rig is completely flexible and has smart Ctrls, for good deformations.

Below are some features of the rig:

Right Click Menu

Mirror pose for selected Ctrl

Space Switching

IKFK Controller

Auto Clavicle

Global Scale

Stretch Arm/Leg

Elbow/Knee Pin

Bendy Arm/Leg

FootRoll with options IK+FK Spine with smart Controller

Squeeze+Squash Spine

Colored Ctrls.

And more..

BlendShapes included (connected to ML_Head_Skull_Ctrl):

-eye Blinking

-Roar

-Belly Down

2 fully editable animation sets have been included in maya 2018 (referenced to the main rig) to make them easier to use and edit:

-walk+roar (37 frames – loopable)

-run (22 frames – loopable)

RUN ANIMATION: https://youtu.be/2gEB6YNTGjs

WALK ANIMATION: https://youtu.be/zSDY13HgyLU

XGEN NOTES:

Xgen (core) has been used for the grooming. If needed it can be easily translated to Xgen Interactive Spline just by a click.

ARNOLD NOTES:

The actual rendering settings (AA=6) are for a medium quality output (preview images shown above). To get better quality images you can increase the Arnold settings up to your machine limit.

———————–

NO POSTWORK ON THESE RENDERS (ARNOLD)

NFT License

IMPORTANT NOTICE: Under the actual “standard” lincense massimorighi.com products cannot be tokenized or sold as NFT (non-fungible-tokens).


High Detailed Photorealistic Bengal Tiger; UVunwrapped and smoothable, made with Maya. Xgen (CORE) for grooming.

This model has a clean geometry based on loops and ‘only’ quads. It is FULLY RIGGED AND ANIMATED, and comes with Maya settings for Arnold renderer.

(Ready to render exactly as you see above)

– eyes, corneas, gum, teeth, tongue and claws are modeled separately.

The model is provided in the standard rigging pose. The pose of the preview images is included as well.

——————–

High resolution textures:

color and displacement maps are 8k (.tga and .exr formats)

———————–

Measurement units: centimeters

————————-

Formats included:

-Maya 2023-

BengalTigerRIG_xgen_Maya2023.ma – default RIG – UNREAL ENGINE COMPATIBLE – (maya 2023 ascii)

-Maya 2020-

BengalTigerRIG_Xgen.ma – default RIG (maya 2020 ascii)

WalkRoaringAnimation_Xgen.ma – walk+roar animation file (maya 2020 ascii)

RunAnimation_Xgen.ma – run animation file (maya 2020 ascii)

———————-

Two mesh resolutions included:

Polycount (quads):

lowpoly tiger: 7656

highpoly tiger (fur nodes attached): 30594

eyeballs/corneas: 224

gum/teeth: 6144

tongue: 572

claws: 3420

background plane: 1

RIG & ANIMATION NOTES:

The rig is completely flexible and has smart Ctrls, for good deformations.

Below are some features of the rig:

Right Click Menu

Mirror pose for selected Ctrl

Space Switching

IKFK Controller

Auto Clavicle

Global Scale

Stretch Arm/Leg

Elbow/Knee Pin

Bendy Arm/Leg

FootRoll with options IK+FK Spine with smart Controller

Squeeze+Squash Spine

Colored Ctrls.

And more..

BlendShapes included (connected to ML_Head_Skull_Ctrl):

-eye Blinking

-Roar

-Belly Down

2 fully editable animation sets have been included in maya 2018 (referenced to the main rig) to make them easier to use and edit:

-walk+roar (37 frames – loopable)

-run (22 frames – loopable)

RUN ANIMATION: https://youtu.be/2gEB6YNTGjs

WALK ANIMATION: https://youtu.be/zSDY13HgyLU

XGEN NOTES:

Xgen (core) has been used for the grooming. If needed it can be easily translated to Xgen Interactive Spline just by a click.

ARNOLD NOTES:

The actual rendering settings (AA=6) are for a medium quality output (preview images shown above). To get better quality images you can increase the Arnold settings up to your machine limit.

———————–

NO POSTWORK ON THESE RENDERS (ARNOLD)

NFT License

IMPORTANT NOTICE: Under the actual “standard” lincense massimorighi.com products cannot be tokenized or sold as NFT (non-fungible-tokens).

3D Model formats

Format limitations
  • Autodesk Maya 2020.2 (.ma, .mb)470 MBVersion: 2020.2Renderer: Arnold
  • JPG (.jpg)470 MB
  • EXR (.exr)470 MB