Scifi building dressing KITBASH pack Low-poly 3D model
Total unique meshes 115, i was aiming to maintain low poly count while at the same time contributing to detalization and overall style of the each separate buildings
Includes building parts, structures, detalization components and panels.
Minimal poly count - 72, Max - 34134
Average poly count is between 6 - 14k
Can be used for concepting, background, matte painting, look development ,can be tweaked and readjusted to game ready or for printing etc..
please note that this is not a game ready model , but a low poly concept meshes , means that you might not find clean geo/uvs but you can turn it into a game ready, retopo it etc..
Sci-fi Military Buildings PACK, created using this KITBASH :
File formats - FBX, OBJ, and Blender, Maya, Max, C4D,STL
Images Rendered with Redshift
Total unique meshes 115, i was aiming to maintain low poly count while at the same time contributing to detalization and overall style of the each separate buildings
Includes building parts, structures, detalization components and panels.
Minimal poly count - 72, Max - 34134
Average poly count is between 6 - 14k
Can be used for concepting, background, matte painting, look development ,can be tweaked and readjusted to game ready or for printing etc..
please note that this is not a game ready model , but a low poly concept meshes , means that you might not find clean geo/uvs but you can turn it into a game ready, retopo it etc..
Sci-fi Military Buildings PACK, created using this KITBASH :
File formats - FBX, OBJ, and Blender, Maya, Max, C4D,STL
Images Rendered with Redshift
3D Model formats
Format limitations
- Autodesk Maya (.ma, .mb) (2 files)227 MBVersion: 2019Renderer: Redshift 2.6.3
- Autodesk Maya (.ma, .mb) (2 files)227 MBVersion: 2019Renderer: Redshift 2.6.3
- Autodesk FBX (.fbx) (3 files)183 MB
- Autodesk 3ds Max (.max) (2 files)237 MB
- Blender (.blend) (2 files)192 MB
- OBJ (.obj, .mtl) (2 files)217 MB
- Cinema 4D (.c4d) (2 files)176 MB
- Stereolithography (.stl)4.53 MB