“Rigged Excavator - Maya Rig Low-poly 3D model” has been added to your cart.

Rigged Excavator - Maya Rig Low-poly 3D model


$135.00

This is the model of an excavator. The model has been rigged inside Maya 2014. Controllers have been created for front and back claws. The stretching wires have separate controllers as well as blendshapes.

The model has a clean topology and a premium look to enhance detail and add realism to any scene or project. It is optimized and perfectly suitable for use in games.

The model was created in Maya 2014 and is also available in max, fbx and obj formats for importing into any software or game engine. However, the rig and controllers are only functional inside maya formats.

UVs are fully unwrapped and non overlapping. The textures have been created inside Substance Painter and support PBR rendering. There are five types of textures - Diffuse, Occlusion, Normal, Metallic and Roughness.

File Details

Clean topology, optimized geometry

Clean heirarchy with logical naming and easy to use grouping

Unit is set to centimeter (cm). Real-world scale.

UVs unwrapped, non-overlapping

PBR support

Formats available: .ma, .mb, .obj, .fbx, .max

Tris count: 128878

Texture format: 2048x2048 PNG

Texture types: Diffuse, Normal, Occlusion, Metallic, Roughness

Rigged in Maya. Controllers functional inside Maya files only (ma, mb)

Hope you like the model!


This is the model of an excavator. The model has been rigged inside Maya 2014. Controllers have been created for front and back claws. The stretching wires have separate controllers as well as blendshapes.

The model has a clean topology and a premium look to enhance detail and add realism to any scene or project. It is optimized and perfectly suitable for use in games.

The model was created in Maya 2014 and is also available in max, fbx and obj formats for importing into any software or game engine. However, the rig and controllers are only functional inside maya formats.

UVs are fully unwrapped and non overlapping. The textures have been created inside Substance Painter and support PBR rendering. There are five types of textures - Diffuse, Occlusion, Normal, Metallic and Roughness.

File Details

Clean topology, optimized geometry

Clean heirarchy with logical naming and easy to use grouping

Unit is set to centimeter (cm). Real-world scale.

UVs unwrapped, non-overlapping

PBR support

Formats available: .ma, .mb, .obj, .fbx, .max

Tris count: 128878

Texture format: 2048x2048 PNG

Texture types: Diffuse, Normal, Occlusion, Metallic, Roughness

Rigged in Maya. Controllers functional inside Maya files only (ma, mb)

Hope you like the model!

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb) (2 files)27.5 MBVersion: 2014Renderer: Mental Ray 2014Version: 2014Renderer: Mental Ray 2014
Exchange
  • OBJ (.obj, .mtl) (2 files)11.9 MBVersion: 2014Version: 2014
  • Autodesk FBX 2014 (.fbx)4.08 MB
  • Autodesk 3ds Max 2014 (.max)17.6 MBVersion: 2014Renderer: V-Ray 2014