“Realistic Monkey Fur Rigged 3D model rigged | CGTrader” has been added to your cart.

Realistic Monkey Fur Rigged 3D model rigged | CGTrader


$9.00

High detail and realistic Monkey model, Vray3.6 rendererClean UvModel has clean topology,IIeration of smoothing.

Monkey model has:

8192x8192 textures diffuse - jpg format

Polycount (quads):mesh: 54210

Unit of measurement used for the model: cm

Rig description:

*** Rig_MAINCtrl - control whole modelRig_ROOTCtrl - control jump action model

rig_tophead - control rotation,move of left topheadRig_l_tophead_01Ctrl - control rotation,move of left topheadRig_l_arm_01Ctrl - control rotation,move of left armRig_l_tongue_01Ctrl - control rotation,move of left tongueRig_l_Eye_01Ctrl - control rotation,move of left eyeRig_Eye_LookAtCtrl - control rotation,move of look at the eyeRig_Head_MasterCtrl - control rotation,move of headRig_nose_MasterCtrl - control rotation,move of noseRig_neck_MasterCtrl - control rotation,move of neckRig_Clavicle_MasterCtrl - control rotation,move of ClavicleRig_nose_MasterCtrl - control rotation,move of noseRig_FrontLeg_MasterCtrl - control rotation,move of FrontLegRig_HindL_MasterCtrl - control rotation,move of HindLRig_tailGrp_MasterCtrl - control rotation,move of tail

Rig_nose_MasterCtrl - control rotation,move of noseRig_FrontLeg_MasterCtrl - control rotation,move of FrontLeg

rig_finger- control rotation,move of fingerrig_reg- control rotation,move of reg

Rig_nose_01_01Ctrl ~ Rig_nose_01_09Ctrl - control rotation,move of nose

Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl - control rotation,move of tail

Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl - control rotation,move of waist ***

---Right part Rigs are Rig_R naming-------

Thanks for reading.Best regards,


High detail and realistic Monkey model, Vray3.6 rendererClean UvModel has clean topology,IIeration of smoothing.

Monkey model has:

8192x8192 textures diffuse - jpg format

Polycount (quads):mesh: 54210

Unit of measurement used for the model: cm

Rig description:

*** Rig_MAINCtrl - control whole modelRig_ROOTCtrl - control jump action model

rig_tophead - control rotation,move of left topheadRig_l_tophead_01Ctrl - control rotation,move of left topheadRig_l_arm_01Ctrl - control rotation,move of left armRig_l_tongue_01Ctrl - control rotation,move of left tongueRig_l_Eye_01Ctrl - control rotation,move of left eyeRig_Eye_LookAtCtrl - control rotation,move of look at the eyeRig_Head_MasterCtrl - control rotation,move of headRig_nose_MasterCtrl - control rotation,move of noseRig_neck_MasterCtrl - control rotation,move of neckRig_Clavicle_MasterCtrl - control rotation,move of ClavicleRig_nose_MasterCtrl - control rotation,move of noseRig_FrontLeg_MasterCtrl - control rotation,move of FrontLegRig_HindL_MasterCtrl - control rotation,move of HindLRig_tailGrp_MasterCtrl - control rotation,move of tail

Rig_nose_MasterCtrl - control rotation,move of noseRig_FrontLeg_MasterCtrl - control rotation,move of FrontLeg

rig_finger- control rotation,move of fingerrig_reg- control rotation,move of reg

Rig_nose_01_01Ctrl ~ Rig_nose_01_09Ctrl - control rotation,move of nose

Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl - control rotation,move of tail

Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl - control rotation,move of waist ***

---Right part Rigs are Rig_R naming-------

Thanks for reading.Best regards,